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Koldunic Sorcery Long before
the blood magics of the Tremere appeared, the Tzimisce wielded the mystical
art of Koldunic Sorcery. Unlike the arcane paths of Thaumaturgy, Koldunic
Sorcery is a spiritual magic that manipulates the elements in nature.
From the magically rich and diseased soil of their ancestral demesnes,
the Tzimisce drew demonic power. Now, through the proper rites of contrition
and binding, a koldun can summon forth the elemental correspondences that
shape natural forces. The specific ways of this spiritual magic were often
taught to novice koldun based on their regional settings. For example, though the Ways of Spirit and Fire were universal, the Way of Wind was known only among koldun residing in the Carpathian Mountains. The Way of Water was predominantly practiced by koldun who made their havens near bodies of water like the Black Sea, the Plain Lakes and rivers of the Danube, Somes and Arges. The Way of Earth was common among koldun residing in the flatlands and plateaus of Eastern Europe. During the
time of Clan Tremere's birth, Koldunic Sorcery was at its height in practice.
With the threat of the Tremere and their blood magic, this sorcery became
the weapon of choice for the koldun fighting to protect their lands. Bloody
feuds between these two camps of sorcerers stained the Danube crimson
and powerful magic defiled the land. As the Dark Ages passed, Koldunic
Sorcery faded as well, unpracticed and spoken of only in passing and half-truths. In tonight's
world, only a few, very ancient Tzimisce practice Koldunic Sorcery. These
surviving koldun are extremely territorial, rarely surfacing long enough
to make their presence known, and prefer to keep to themselves, surrounded
by ruins of once-mighty castles and manses. With the mysterious disappearance
of the Tremere antitribu, knowledge and philosophy of Koldunism is more
frequently shared with anyone willing to learn of its existence, and has
begun to spread among the ranks of the Sabbat's youth. Some suspect that
enterprising Fiends have leaked a bit of their wisdom to the sect in order
to keep the old ways in practice. More cynical Sabbat, though, believe
that a clever Cainite or pack managed to steal a few secrets from a lax
Tzimisce and passed them on to whoever wanted to learn. System:
Storytellers
are advised that this is a rare form of spiritual magic, and that characters
are unlikely to have access to it unless they are apart of the Sabbat
or otherwise have reason to research Koldunism. Players must keep in mind
that Koldunic Sorcery has only just begun to circulate within the Sabbat;
it is a certainty that a member of the Camarilla or of the independents
isn't going to be searching out this art, if she is aware of it at all. New Knowledge Koldunism This Knowledge measures a Kindred's familiarity with the philosophies of Eastern European animism. You will roll this ability with one of five possible Attributes when attempting to invoke the power of the magic. For every level you have, the more in-touch you get with the spiritual magic and the more you know how to manipulate the natural elements which is Koldunic Sorcery. 1 - Student:
Well, you know the most basic stuff. You still have a bit to go. Possessed
by: A few young Sabbat; Tzimisce (and old ones at that) |
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