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SETITE
RITUALS
Setite rituals
usurp power from the Western Lands, or from its ruling deity, Osiris.
They provide a focus the Setite sorcerer can draw upon to work the magic
of his path, or to strengthen his hand in the performance of otherwise
mundane tasks.
System:
The player rolls Intelligence + Occult (difficulty is three + level of
the ritual, maximum 9). Success brings the result given in the description
of the ritual; a failure means that nothing happens. A botch cancels all
currently active ritual or path effects, as disfavor in the Western Lands
cuts off a sorcerer from their effects.
LEVEL ONE RITUALS
MILK
OF SET
This entry
is a catch-all for a range of rituals too numerous to mention, though
many Setites have their own names for concoctions created in this fashion.
In each, the Setite creates a salve or unguent with magical properties.
The exact details of the ritual and ingredients of the salve vary depending
on the desired effect.
Each effect must be learned as a separate ritual. When he wants his character
to gain a new ritual, the player specifies a desired effect; the Storyteller
deter-mines its level, according to her judgment of the unguent's effectiveness
as compared to other ritual effects. She should rule out any effect that
too closely resembles an existing path or ritual from any tradition, unless
the effect is a common one already available to a number of Disciplines.
Effects must change their targets for the worse, or alter them so that
they serve a new purpose. It takes one week per level to produce a single
dose of salve or unguent. It stays potent for a number of weeks equal
to the player's successes, and then becomes useless.
Here are some common manifestations of the Milk of Set.
LEVEL TWO RITUALS
OPENING
THE GATE
This ritual
prepares a corpse so that it becomes a focus for the Setite's magic. If
the corpse is not already mummified according to ancient Egyptian tradition,
it must undergo the procedure before the ritual begins. This process alone
can take several nights, and is usually performed by a coven of Setite
priests and sorcerers.
Once the body is prepared, the ritualist begins the ceremony by verbally
recounting the victory of Set over Osiris, and informing the corpse of
Set's subsequent penetration of the Western Lands and the powerless-ness
of Osiris to stop his progress. He arranges the canopic jars in reversed
order, placing the jar that's supposed to be positioned to the west of
the body to its east, and so on. The ritualist then saws open the corpse's
chest cavity and breaks open the ribcage. He severs the corpse's spine
and drills dozens of hooks into the corpse. Into the hooks he threads
catgut strings, which he then attaches to a metal frame around the mummy.
The sorcerer pulls the strings tight, forcing the body into a tortured
position. The ritual takes 12 hours to complete.
The Storyteller assigns the corpse a rating from 0 to 5, showing the degree
to which its funeral arrangements satisfied the requirements of The Egyptian
Book of the Dead. Zero represents no similarity whatsoever which will
most often be the case and 5 signals the greatest adherence to those rituals
possible in modern times. The Storyteller keeps his value secret until
the ritual's successful completion.
A successful Setite now possesses a means of siphoning energy from the
Western Lands. He may at any time increase his blood or Willpower pools
by a number of points equal to the rating the Storyteller assigned the
mummy. After the passage of a number of hours equal to his successes on
the ritual, he loses the points. He may do this once per night.
If anyone destroys the corpse or unstrings it from the frame, the Setite
loses a sum of blood and Willpower points (distributed by the Storyteller)
equal to twice his mummy's rating.
| Effect |
Level |
| Add
to gas tank of vehicle, so that it goes where Setite wants, not where
driver steers it |
3 |
| Alter
a lock so that it conforms to a key the Setite owns |
1 |
| Bum
through steel or concrete |
2 |
| Make
drug more addictive |
1 |
| Make
hollow replica of object coated in salve |
Varies
by object size |
| Melt
flesh on contact |
1
per two health levels of damage dealt |
| Salve
slithers along the ground in sluglike manner, following trail of specified
individual |
1 |
| Seek
out a computer and maliciously alter contents of its hard drive. |
1 |
LEVEL
THREE RITUAL
PREPARE
CANOPIC JARS
The Setite
takes bodily tissues of a desired victim and places them in the four canopic
jars used in ancient Egyptian funerary practice. He inverts the ritual
designed to ensure speedy passage to the Western Lands, gaining advantage
over the chosen victim. The jars and their associated tissue types are
described fully on page 115.
Samples of other tissues can be used, though they are not so potent. The
Setite can still direct a working against a target even if he lacks the
requisite bits of flesh; he can use an object stolen from the victim that
symbolically resonates with the desired organ. The remaining bits of a
meal half-eaten by the target work as substitute contents of south or
north jars. Heart pills and asthma inhalers even breath mints and syringes
make acceptable substitutes for the contents of the east jar. Drugs or
alcohol once in the possession of the target can represent the liver and
gall bladder in a jar of the west. The ritual takes four hours to perform.
Once completed, the Setite can at any time interfere with any action performed
by the victim, provided he is somehow aware of the target's current activities.
Examples of interference include making the victim miss a bus or plane,
lose her wallet, become the subject of a random mugging, and any number
of other significant yet indirect effects. The Setite may interfere with
a number of actions each night equal to the number of successes scored
on the ritual roll. He may do this until the jars are moved or destroyed.
LEVEL FOUR RITUAL
DISMEMBERMENT
OF OSIRIS
The Setite
ritually dismembers the captured leader of a group or organization, starting
with the limbs and finishing with the penis. (The ritual works only on
male victims.) At the conclusion of the ritual, the Setite drops the phallus
into a tank full offish. It only works if the fish devour the severed
organ.
The organization headed by the victim suffers a serious calamity, as determined
by the Storyteller. A corporation might lose half of its stock value overnight,
a military unit could fall in battle, or a religious order might experience
mass defections.
The ritual takes six hours to complete.
LEVEL FIVE RITUAL
DISMEMBERING
THE GOD
The Setite
removes from a canopic jar a tissue sample taken from the chosen victim;
the sample must have steeped in the urine of a jackal, hyena or other
scavenging predator for at least 24 hours. She brews an unguent in which
the tissue sample, vitae and papyrus are ingredients, then covers her
genitals with this unguent. The Setite completes the ritual by coming
into skin contact with the victim before the next sunrise.
The victim may resist the ritual on a Willpower roll (difficulty 9) if
he accumulates more successes than the Setite had on the ritual roll.
If the ritual succeeds, the victim loses both a number of Willpower points
and a number of blood points equal to twice the caster's number of successes.
Further, the victim can't refresh either pool for one night. Note that
a significant blood loss (3 or more points) may very well kill a mortal,
or at least require medical attention.
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